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Sound related concepts
characteristic
- Loudness
Subjective feeling of sound size (volume) , the amplitude and human distance from the sound source decision
Units of decibels (dB)
- tone
The sound level of the frequency of the decision, the higher the frequency, the higher the pitch of the sound
Units of hertz (HZ)
- HZ per second through a fixed-point representation of the number of sonic number of cycles
- A wave cycle goes from 0dB/mute to fully open and then back to a full cycle
- Wave height is volume
- Wavelength is the distance between two peaks
- Tone
The waveform determines the tone of the sound
Different materials have different characteristics, and the generated music waveforms are also different (square wave, sawtooth wave, sine wave, pulse wave)
- A: Wavelength
- B: Phase degree
- C: Amplitude
- D: One second
Interaction between sound waveforms (noise reduction principle)
-
The same waves will reinforce each other
-
Opposite waves will cancel each other out
Sampling frequency and bit rate (bit)
Common sampling frequency
- 44100
- CD
- 22050
- 48000
- Digital TV or professional audio sampling frequency
Soundtrack
- Mono
- stereo
- Left and right channels
Bit depth (bits)
- Dynamic range of playing audio
The relationship between bit depth and decibels
Each increase of 1bit, an increase of 6dB
- 16-bit depth is generally used to meet general needs
New CD standard audio file
- Sampling rate: 44100HZ
- Bit depth: 16 bits
Movie standard
- Sampling frequency: 96000HZ
- Bit depth: 24 bits
file
wav,FLAC
- lossless compression
- Files are usually large
mp3
- Small file
- Easy to save and transfer
AU interface
Work area
Wave Editor
Edit a single audio and process sound details in more detail
Multitrack editor
Complete mixing and sound effects processing
Spectrum frequency display
Suitable for handling human voice
- Remove noise or tail
Spectrum Tone Display
Suitable for handling music
tool
mobile
Disconnect
slide
Time selection tool
Can be used in two interfaces
Frame selection & lasso tool
Can only be used on spectrum display
- Used to select a part for editing
Brush tool
Similar to a mask, you can edit the frequency such as fade
Stain repair tool
Audio automatic repair function
- Repair the selected area with reference to surrounding audio features
- Tools to eliminate noise
Noise reduction processing
The sound made by the computer during recording
Approach
Adaptive noise reduction
Effect -> Noise Reduction Recovery
- Noise reduction range: determine the level of noise reduction: a value between 6 to 30dB works well
- Noise Amount: The percentage of the original audio that contains noise
- Benchmark: Adjust the basic criteria
- Signal threshold: the critical value to trigger noise reduction
- Attenuation rate: Determine the speed at which the noise processing drops by 60dB, fine-tuning this setting can achieve a greater degree of noise reduction and less distortion
- Too short, the sound is foaming
- Too long: there will be reverberation
- Broadband reservation: keep the desired audio between the specified frequency band and the found distortion
- High-quality mode: requires a lot of computing
- Reduce FFT size and turn off high quality mode
Manual noise reduction
- Now the audio file captures a sample of point noise
- Effect-Noise Reduction/Restore-Noise Reduction (Processing)
- Adjust the noise reduction percentage for different audios
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- A: Drag the control points to change the noise reduction value in different frequency ranges
- B: Low amplitude noise
- C: High amplitude noise
- D: Threshold value, noise reduction below this value
Noise reduction for special noise
Saliva
The small sound produced by the opening and closing of the tongue
- A: Hiss
- B: crackling
- C: Rumble
Approach
- Effect-noise reduction / recovery-automatic click removal,
select strong or weak reduction
- Repair tool
- Choose a repair tool
- Find the noise to be repaired in the county and urban area of the spectrum
- Drag to erase
Pops and high-frequency hiss
Sharp tones cause too high frequency and too loud
- Cause sound distortion or hissing
Approach
- Select problem area or high frequency area
- Effect-noise reduction/recovery
- Reduce hiss
- Capture noise baseline
Volume is too low & too high
Select the area to adjust the amplitude
Murmur
Approach
- Repair tool to repair
- Auto repair
- Select the area to be repaired
- Right click
- Auto repair selection
- Delete directly
Insert background music (multi-track mix)
- New multitrack mixing project
- Open the music you want to insert and drag it to two different tracks
- Open the mixer while playing
- Add a fade-in effect
- Save can only save its engineering project, need to go through file-export-multitrack mixing-the entire session