Tool idea
1. Client code
import java.io.*;
import java.net.Inet4Address;
import java.net.InetSocketAddress;
import java.net.Socket;
public class Client {
public static void main(String[] args) throws IOException{
Socket socket = new Socket();
//超时时间
socket.setSoTimeout(3000);
//连接本地,连接端口2000,超时时间3000
socket.connect(new InetSocketAddress(Inet4Address.getLocalHost(),2000),3000);
System.out.println("已发起服务器连接,并进入后续流程");
System.out.println("客户端信息:"+ socket.getLocalAddress() + "p:" + socket.getLocalPort());
System.out.println("服务器端信息"+ socket.getInetAddress() + "p:" + socket.getPort());
try{
todo(socket);
}catch (Exception e){
System.out.println("异常关闭");
}
socket.close();
System.out.println("客户端已退出");
}
private static void todo(Socket client) throws IOException {
//构建键盘输入流
InputStream in = System.in;
BufferedReader input = new BufferedReader(new InputStreamReader(in));
//得到Socket输出流,并打印出去
OutputStream outputStream = client.getOutputStream();
PrintStream socketPrintStream = new PrintStream(outputStream);
//得到Socket输入流,并转换为BufferedReader
InputStream inputStream = client.getInputStream();
BufferedReader sockerBufferedReader = new BufferedReader(new InputStreamReader(inputStream));
boolean flag = true;
do {
//键盘读取一行
String str = input.readLine();
//发送到服务器
socketPrintStream.println(str);
//从服务器读取一行
String echo = sockerBufferedReader.readLine();
if ("bye".equalsIgnoreCase(echo)) {
flag = false;
}else{
System.out.println(echo);
}
}while (flag);
socketPrintStream.close();
sockerBufferedReader.close();
}
}
2. Server-side code
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static void main(String[] args) throws IOException {
ServerSocket server = new ServerSocket(2000);
System.out.println("服务器准备就绪");
System.out.println("服务器端信息"+ server.getInetAddress() + "p:" + server.getLocalPort());
//等待客户端连接
for (;;) {
//得到客户端
Socket client = server.accept();
//客户端构建异步线程
ClientHandler clientHandler = new ClientHandler(client);
//启动线程
clientHandler.start();
}
}
private static class ClientHandler extends Thread{
private Socket socket;
private boolean flag = true;
ClientHandler(Socket socket){
this.socket = socket;
}
@Override
public void run(){
super.run();
System.out.println("新客户端连接"+ socket.getInetAddress() + "p:" + socket.getPort());
try{
//得到打印流
PrintStream sockerOutput = new PrintStream(socket.getOutputStream());
//得到输入流,用于接收数据
BufferedReader sockInput = new BufferedReader(new InputStreamReader(
socket.getInputStream()));
boolean flag = true;
do {
//键盘读取一行
String str = sockInput.readLine();
if ("bye".equalsIgnoreCase(str)) {
flag = false;
sockerOutput.println("bye");
}else{
//打印到屏幕,同时回送数据
System.out.println(str);
sockerOutput.println("回送:"+str.length());
}
}while (flag);
sockInput.close();
sockerOutput.close();
}catch(Exception e){
System.out.println("连接异常断开");
}finally {
//连接关闭
try{
socket.close();
}catch (IOException e){
e.printStackTrace();
}
}
System.out.println("客户端已退出" + socket.getInetAddress() + "p:" + socket.getPort());
}
}
}
running result: