Move from one place to another
transform.position = Vector3.MoveTowards(transform.position, fashedian.position, speed * Time.deltaTime);Vector3里的
// MoveTowards方法(当前位置,目标位置,路程),使针运动到发射点
if (Vector3.Distance(transform.position, fashedian.position) < 0.05f)///Vector3里的判断实际运动位置与目标距离方法
{
}