Introduce the concept of "scene" to everyone, and brainstorm ideas by the way~

Introduce the concept of "scene" to everyone, and brainstorm ideas by the way~

I found that there are many people who like to think in this world. Everyone has their own ideas. I have tried to read everyone’s thinking and found that the research is very in-depth. However, I also think it has nothing to do with me and I am too lazy to read it. This time I learned to be smart, and I made the drawings myself, and I not only talked about it myself, but also hope that everyone will brainstorm and participate in this project~

I have always had an idea that the future society will be collaborative and co-construction. The Internet will go from enabling the B-side to the C-side, and the manifestation is that the C-side can collaborate to build their own scenes.

  • The scene is built through elements

Insert picture description hereThe idea is actually very simple. Everyone is a programmer. You should be familiar with the game "minecraft". Everyone can build a building together with cubes, and everything can be built. So if we remove the gamification of this kind of scene construction and directly build a "real-world collaborative construction tool", is it a new way out?

So what I would like to ask everyone to think about is how to make a product model and output a "real-world collaborative building tool".

What is the practical significance of collaboratively building a scene? First of all, the interaction between people is based on scenes. The greatest freedom in this world is to allow everyone to build scenes in their own way to interact.

  • Human-to-human interaction is based on scenarios (build it yourself or build it centrally)

Insert picture description here

The Internet is inseparable from reality. Would you say that the future of communism is to allow individuals to use the Internet to obtain the power to build scenarios, create more small and micro economies and small and micro services, so that the proletarians can truly free themselves from various centralized scenarios Come out?

All capital and resources move toward the scene. The so-called storytelling by entrepreneurs is essentially to describe the construction of a new scene. The scene is the basis of all resource exchanges and value exchanges in human society.

  • Capital and resources are tilted towards the scene of human society. Who should build the scene becomes a question?

Insert picture description here

But now my friends, including you, are incapable of setting up scenes on their own. You play social software and shop in the established scenes of others. Capital will seize the scenes and do fine design, so you are completely passive. Fang, then how can we turn passive into active?

Insert picture description here
If you have played this game, you will find a lot of disruptors, because in essence the game is still the value output in the established scene, all the creation of the user itself cannot benefit themselves, the essence of this game is still a capital machine rather than a personal collaboration Platform empowered by tools.

You can clearly feel that many users cannot get value from it. But these users like to build together and play creative games.

So the question is, is it feasible to design a tool for collaborative construction?
How should this product be designed?
How to do the architecture?
As an individual, I don't want to go deep into the knowledge of various vertical fields that I am not good at. If I want to implement this project, what should I do? Please also help me come up with ideas
, please brainstorming with
all the bosses of Code God~ You can add me directly, very easy to remember: jiajiaosou

After joining, I will pull everyone together, I believe someone is interested in this topic~~

Guess you like

Origin blog.csdn.net/weixin_46216698/article/details/106447596