20182324 2019-2020-2 "Python Programming" Experiment 1 Report

20182324 2019-2020-2 "Python Programming" Experiment 1 Report

Course: "Python Programming"
Class: 1823
Name: Yin Yuhao
Student ID: 20182324
Experimental Teacher: Wang Zhiqiang
Experiment Date: April 11, 2020
Required / Elective: Public Elective

1. Experimental content

  • Familiar with Python development environment;

  • Practice Python running and debugging skills;

  • Write programs to practice variables and types, strings, objects, indentation and comments, etc .;

  • Master git skills.

2. Experimental process and results

  • Familiar with Python development environment:

    • IDLE, the integrated development and learning environment, is the built-in development and learning environment of Python. IDLE has the following characteristics:
      coded in 100% pure Python, using a graphical user interface tool called tkinter
      (1) cross-platform: works similarly on Windows, Unix, and macOS.
      (2) Python command line window (interactive interpreter) that provides input and output highlighting and error information
      (3) Provides multiple undo operations, Python
      (4) Syntax highlighting, intelligent indentation, function call prompts, automatic completion, etc. Functional multi-window text editor
      (5) Retrieve in multiple windows, replace text in the editor, and retrieve in multiple files (via grep)
      (6) Provide persistent breakpoint debugging, single-step debugging, Debugger
      (7) configuration, browsing and other dialogs for viewing local and global namespace functions

    • PyCharm is a Python IDE created by JetBrains, with a set of tools that can help users improve their efficiency when developing in the Python language, such as debugging, syntax highlighting, Project management, code jump, smart prompts, auto completion, unit Testing, version control. In addition, the IDE provides some advanced features to support professional web development under the Django framework.

  • Practice Python running and debugging skills:

  • Write programs to practice variables and types, strings, objects, indentation, and comments:

  • Master git skills:

3. Problems encountered during the experiment and the resolution process

  • Question 1: XXXXXX
  • Problem 1 solution: XXXXXX
  • Question 2: XXXXXX
  • Problem 2 solution: XXXXXX
  • ...

Others (sentiment, thinking, etc.)

xxx
xxx

References

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Origin www.cnblogs.com/lolipop2019/p/12682527.html