Acquiring two system time, calculates the time interval between the two
Very simple to use, there is nothing to say, is determined using the system built-in method two times the time difference, the phase difference between two times can get the number of seconds, minutes, hours and days. Look at the code it:
using System;
using UnityEngine;
public class TimeTest : MonoBehaviour
{
DateTime startTime;
private void Start()
{
//获取开始时的时间
startTime = DateTime.Now;
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Z))
{
//获取当前时间,并打印当前时间与开始时间相差秒数(以秒为单位)
DateTime curtimer = DateTime.Now;
int timer = GetSubSeconds(startTime, curtimer);
Debug.Log(timer);
}
}
/// <summary>
/// 获取间隔秒数
/// </summary>
/// <param name="startTimer"></param>
/// <param name="endTimer"></param>
/// <returns></returns>
public int GetSubSeconds(DateTime startTimer, DateTime endTimer)
{
TimeSpan startSpan = new TimeSpan(startTimer.Ticks);
TimeSpan nowSpan = new TimeSpan(endTimer.Ticks);
TimeSpan subTimer = nowSpan.Subtract(startSpan).Duration();
//返回相差时长(返回值是相差的秒数)
return subTimer.Seconds;
}
/// <summary>
/// 获取两个时间的相差多少分钟
/// </summary>
/// <param name="startTimer"></param>
/// <param name="endTimer"></param>
/// <returns></returns>
public int GetSubMinutes(DateTime startTimer, DateTime endTimer)
{
TimeSpan startSpan = new TimeSpan(startTimer.Ticks);
TimeSpan nowSpan = new TimeSpan(endTimer.Ticks);
TimeSpan subTimer = nowSpan.Subtract(startSpan).Duration();
//返回相差时长(返回值是相差的分钟数)
return subTimer.Minutes;
}
/// <summary>
/// 获取两个时间的相差多少小时
/// </summary>
/// <param name="startTimer"></param>
/// <param name="endTimer"></param>
/// <returns></returns>
public int GetSubHours(DateTime startTimer, DateTime endTimer)
{
TimeSpan startSpan = new TimeSpan(startTimer.Ticks);
TimeSpan nowSpan = new TimeSpan(endTimer.Ticks);
TimeSpan subTimer = nowSpan.Subtract(startSpan).Duration();
//返回相差时长(返回值是相差多少小时)
return subTimer.Hours;
}
/// <summary>
/// 获取两个时间的相差多少天
/// </summary>
/// <param name="startTimer"></param>
/// <param name="endTimer"></param>
/// <returns></returns>
public int GetSubDays(DateTime startTimer, DateTime endTimer)
{
TimeSpan startSpan = new TimeSpan(startTimer.Ticks);
TimeSpan nowSpan = new TimeSpan(endTimer.Ticks);
TimeSpan subTimer = nowSpan.Subtract(startSpan).Duration();
//返回相差时长(返回值是相差的天数)
return subTimer.Days;
}
}