一个窗口类的建立



第一步:注冊窗口类

第二步:创建窗口
第三步消息循环

第四步窗口过程

消息的处理:1.不同息处理的代码的顺序基本上沒有什么关系。

                      2.当一个事件发生导致一个消息加到队列中去比如系统注冊了一次鼠标点击GetMessage()就返回 

                         一 个正值表示有一个消息待处理

                      3.不同的编译器以不同的方式处理资源

#include <windows.h>
#define ID_FILE_EXIT 9001
#define ID_STUFF_GO 9002
const char g_szClassName[] = "myWindowClass";

// Step 4: the Window Procedure

LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch(msg)
    {
        case WM_LBUTTONDOWN:
// BEGIN NEW CODE
        {
            char szFileName[MAX_PATH];
            HINSTANCE hInstance = GetModuleHandle(NULL);

            GetModuleFileName(hInstance, szFileName, MAX_PATH);
            MessageBox(hwnd, szFileName, "This program is:", MB_OK | MB_ICONINFORMATION);
        }
        case WM_CLOSE:
            DestroyWindow(hwnd);
        break;
        case WM_DESTROY:
            PostQuitMessage(0);
        break;
        default:
            return DefWindowProc(hwnd, msg, wParam, lParam);
        case WM_CREATE:
    {
        HMENU hMenu, hSubMenu;
        HICON hIcon, hIconSm;

        hMenu = CreateMenu();

        hSubMenu = CreatePopupMenu();
        AppendMenu(hSubMenu, MF_STRING, ID_FILE_EXIT, "E&xit");
        AppendMenu(hMenu, MF_STRING | MF_POPUP, (UINT)hSubMenu, "&File");

        hSubMenu = CreatePopupMenu();
        AppendMenu(hSubMenu, MF_STRING, ID_STUFF_GO, "&Go");
        AppendMenu(hMenu, MF_STRING | MF_POPUP, (UINT)hSubMenu, "&Stuff");

        SetMenu(hwnd, hMenu);


        hIcon = LoadImage(NULL, "menu_two.ico", IMAGE_ICON, 32, 32, LR_LOADFROMFILE);
        if(hIcon)
            SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM)hIcon);
        else
            MessageBox(hwnd, "Could not load large icon!", "Error", MB_OK | MB_ICONERROR);


        hIconSm = LoadImage(NULL, "menu_two.ico", IMAGE_ICON, 16, 16, LR_LOADFROMFILE);
        if(hIconSm)
            SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIconSm);
        else
            MessageBox(hwnd, "Could not load small icon!", "Error", MB_OK | MB_ICONERROR);
    }
    break;
    }
    return 0;
}

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpCmdLine, int nCmdShow)
{
    WNDCLASSEX wc;
    HWND hwnd;
    MSG Msg;

    //Step 1: Registering the Window Class
    wc.cbSize        = sizeof(WNDCLASSEX);
    wc.style         = 0;
    wc.lpfnWndProc   = WndProc;
    wc.cbClsExtra    = 0;
    wc.cbWndExtra    = 0;
    wc.hInstance     = hInstance;
    wc.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
    wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
    wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
    wc.lpszMenuName  = NULL;
    wc.lpszClassName = g_szClassName;
    wc.hIconSm       = LoadIcon(NULL, IDI_APPLICATION);

    if(!RegisterClassEx(&wc))
    {
        MessageBox(NULL, "Window Registration Failed!", "Error!",
            MB_ICONEXCLAMATION | MB_OK);
        return 0;
    }

    // Step 2: Creating the Window
    hwnd = CreateWindowEx(
        WS_EX_CLIENTEDGE,
        g_szClassName,
        "The title of my window",
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT, 240, 120,
        NULL, NULL, hInstance, NULL);

    if(hwnd == NULL)
    {
        MessageBox(NULL, "Window Creation Failed!", "Error!",
            MB_ICONEXCLAMATION | MB_OK);
        return 0;
    }

    ShowWindow(hwnd, nCmdShow);
    UpdateWindow(hwnd);

    // Step 3: The Message Loop
    while(GetMessage(&Msg, NULL, 0, 0) > 0)
    {
        TranslateMessage(&Msg);
        DispatchMessage(&Msg);
    }
    return Msg.wParam;
}

//消息对话框未加入

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转载自blog.csdn.net/fblacklister/article/details/60139862