using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BlinkImage : MonoBehaviour
{
public Sprite sprite1; // 第一张图片
public Sprite sprite2; // 第二张图片
private int activeSpriteIndex = 1; // 初始显示第一张图片
void Start()
{
InvokeRepeating(“ToggleActiveSprite”, 0f, 0.2f);
}
void ToggleActiveSprite()
{
activeSpriteIndex = (activeSpriteIndex == 1) ? 2 : 1;
if (activeSpriteIndex == 1)
{
GetComponent<Image>().sprite = sprite1;
}
else if (activeSpriteIndex == 2)
{
GetComponent<Image>().sprite = sprite2;
}
}
}