队列的定义与操作-顺序存储
typedef int Position; struct QNode { ElementType *Data; /* 存储元素的数组 */ Position Front, Rear; /* 队列的头、尾指针 */ int MaxSize; /* 队列最大容量 */ }; typedef struct QNode *Queue; Queue CreateQueue( int MaxSize ) { Queue Q = (Queue)malloc(sizeof(struct QNode)); Q->Data = (ElementType *)malloc(MaxSize * sizeof(ElementType)); Q->Front = Q->Rear = 0; Q->MaxSize = MaxSize; return Q; } bool IsFull( Queue Q ) { return ((Q->Rear+1)%Q->MaxSize == Q->Front); } bool AddQ( Queue Q, ElementType X ) { if ( IsFull(Q) ) { printf("队列满"); return false; } else { Q->Rear = (Q->Rear+1)%Q->MaxSize; Q->Data[Q->Rear] = X; return true; } } bool IsEmpty( Queue Q ) { return (Q->Front == Q->Rear); } ElementType DeleteQ( Queue Q ) { if ( IsEmpty(Q) ) { printf("队列空"); return ERROR; } else { Q->Front =(Q->Front+1)%Q->MaxSize; return Q->Data[Q->Front]; } }
队列的定义与操作-链式存储
typedef struct Node *PtrToNode; struct Node { /* 队列中的结点 */ ElementType Data; PtrToNode Next; }; typedef PtrToNode Position; struct QNode { Position Front, Rear; /* 队列的头、尾指针 */ int MaxSize; /* 队列最大容量 */ }; typedef struct QNode *Queue; bool IsEmpty( Queue Q ) { return ( Q->Front == NULL); } ElementType DeleteQ( Queue Q ) { Position FrontCell; ElementType FrontElem; if ( IsEmpty(Q) ) { printf("队列空"); return ERROR; } else { FrontCell = Q->Front; if ( Q->Front == Q->Rear ) /* 若队列只有一个元素 */ Q->Front = Q->Rear = NULL; /* 删除后队列置为空 */ else Q->Front = Q->Front->Next; FrontElem = FrontCell->Data; free( FrontCell ); /* 释放被删除结点空间 */ return FrontElem; } }
转自MOOC浙大数据结构课程源码