When rendering renderings, what are the key points when choosing a cloud rendering platform?

Regarding the development of the 3D industry, 3D software versions are constantly being updated. Recently updated 3D software includes 3ds max, maya, blender, etc. It can be said that the software functions are also constantly updated.

The design industry's demand for rendering is also getting higher and higher. Although higher rendering accuracy and more realistic rendering effects are required, the increase in parameters will make the rendering time longer and longer.

In addition, improvements in designer output efficiency have also promoted the need for fast and efficient rendering.

When we render renderings, the cloud rendering platform is really what everyone is looking forward to. I realize the importance of a cloud rendering platform. Some novice friends may be more curious about how to use cloud rendering for rendering renderings?

Which platform should I choose for cloud rendering of renderings? These are also top priorities. What should you consider when choosing a cloud rendering platform?

1. Cloud rendering is very fast

Unlike ordinary local computer configurations, cloud rendering servers usually focus on thread count.

The cloud rendering server is generally only responsible for opening max scenes and rendering. Different from the local computer, it also needs to process various chat software, games, web pages, etc., so the 32 threads/48 threads of the cloud rendering server are much higher than the 4 threads/8 threads of the local computer. The more threads you have, the faster you render.

Compared with the limitation that the local computer cannot render online, the cloud rendering server can render online freely. 96 threads, 240 threads and 480 threads render an image simultaneously. Although the rendering cost will be higher, the rendering speed does increase.

2. Batch rendering

Compared with local rendering that can only be rendered one by one, cloud rendering's batch rendering has significant multi-level rendering, which greatly improves rendering efficiency.

A set of images is usually 4-6 images. Assuming that the configuration of the local computer is consistent with that of the cloud rendering server, and the rendering time of one image is 1 hour, rendering the partial takes 4 to 6 hours, while the cloud rendering platform only takes 1 hour to render 4-6 images at the same time.

The more images that need to be rendered, the greater the advantage of batch rendering on the cloud rendering platform. Therefore, projects such as animation rendering of 300 frames in 10 seconds must be handed over to the cloud rendering platform.

3. Cloud rendering liberates local computers

I believe many people will play the game while rendering locally. This is because the CPU usage of the local computer is very high when rendering, and the computer itself cannot do other things, so it is easy to get stuck.

Using cloud rendering frees up your local computer. After the task is submitted, rendering is independent of the local computer, enabling true offline rendering.

During the rendering process of the cloud rendering platform, the local computer can be shut down and continue to draw and change pictures. Of course, you can also play games and more. After the rendering results are displayed on the platform, click to download.

Many people often think that cloud rendering is visually expensive, but studios that have used cloud rendering platforms for many years say that cloud rendering is cheaper.

Configure the computer configuration required for the rendering workstation. Local rendering occupies a computer, and requires high computer configuration, graphics card, and memory. Needed to meet the studio's rendering needs. Under the same efficiency, the cost of purchasing a computer once is larger; computers used for rendering for a long time will also suffer from various consumption and hardware damage. In terms of usage, it is also necessary to unify the software and renderer versions.

Which platform should I choose for cloud rendering of renderings?

The editor recommends that you focus on the strength, stability, and after-sales service of the rendering platform.

Xuanyun is a cloud rendering platform that fully embraces the public cloud, and its massive nodes can be dynamically expanded. It is the largest and fastest cloud rendering service platform in China, so it can use multiple machines to render at the same time.

Xuanyun provides rendering users with a new "AI accelerated rendering" service through its self-developed AI super-resolution function, which can shorten the overall rendering time by 50% to 75%, while reducing picture noise, improving clarity, and increasing texture.

Xuanyun AI accelerates rendering efficiency by 60%, shortens rendering time by at least half, and the total price of rendering is also cheaper. The submission rendering pass rate reached 100%.


Effectively solve the situation where designers have tight work cycles and heavy drawing tasks. Xuanyun can meet various personalized needs of users and launches private customized services. Xuanyun's professional technical engineers provide rendering services to all users 24/7.

For batch rendering, you can also use CG MAGIC, a 3ds max plug-in launched by Xuanyun.


During the rendering process, CG MAGIC performs parameter optimization on its parameter settings. It automatically optimizes the model, material, lighting, and rendering parameters. Just one-click optimization for extremely fast rendering.


For efficient rendering, CG MAGIC supports VRay and Corona test rendering, channel rendering, and batch rendering, which can produce pictures with one click and provide super rendering.

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Origin blog.csdn.net/CG_MAGIC/article/details/134735962