What is the use of using digital human scanning technology to create simulated virtual digital humans?

Bitauto launched the first simulated virtual digital human "Chu Er". This virtual digital person is a replica of Bitauto's ace IP program host Chu Shao through digital human scanning technology. In addition, the virtual digital human "Chu Er" will host BitCar review programs and live broadcasts with Mr. Chu through inertial motion capture equipment, and interact with car enthusiasts in real time.

*Pictures come from the Internet

This simulated virtual digital human produced through digital human scanning technology is different from the usual direct CG modeling in that it uses a digital human scanning device to replicate a real person and uses real people as prototypes. For example, Guangzhou Virtual Power’s digital human As for the scanning equipment, it can scan high-definition imaging instantly, with scanning accuracy up to millimeter level, and reconstruct a facial model within 3 minutes, with a count of more than 600,000 to 1 million. The digital human created with the help of digital human scanning equipment makes it highly recognizable and real.

The simulated virtual digital human created by digital human scanning equipment can use motion capture equipment to track, measure and record the movement trajectory of real people in real three-dimensional space in real time, such as the motion capture equipment vdsuit full, which can capture the body, Finger movements allow digital people to quickly integrate into enterprise application scenarios regardless of space and time constraints. From virtual anchors, virtual spokespersons to digital employees, etc., multiple digital person identities combined with motion capture equipment can help enterprises further realize commercial monetization .

Nowadays, with the enthusiasm of the metaverse, companies are gradually using motion capture equipment to empower more business development through diversified and novel forms of digital people, and digital people scanning equipment can help companies create high-precision, ultra-realistic digital people. As a company Spokesperson, combined with the application of motion capture equipment in live broadcast, short video, offline interaction and other scenarios, provides users with a better interactive experience.

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Origin blog.csdn.net/virdync001/article/details/132596391