Can’t tell the difference between VR, AR and MR? What is the underlying logic of the difference?

  • VR is a basic technology that can create virtual objects and interact with people. It has nothing to do with the operator's environment.
  • AR can make people appear or disappear in specific locations.
  • MR allows virtual objects to interact with real objects.

Most application scenarios of AR and MR are random, so the hardware basically uses mobile phones and glasses. Improved portability. Performance is sacrificed. This results in the display effects of AR and MR not being as beautiful as VR.

XR is the general term for new 3D reality technologies such as VR, AR, and MR;
MR and AR are indeed different, but they require the use of MR’s unique function of interacting with the environment, which also requires higher development technology. So a lot of MR content is indeed not much different from AR.


Borrowing an explanation from Zhihu:
1. VR-Dreaming about ghosts
2. AR-Seeing ghosts
3. MR-Being with ghosts (interaction)

Reference

VR AR MR I can’t tell the difference_bilibili_bilibili

What is the difference between AR VR MR? - Zhihu(zhihu.com)

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Origin blog.csdn.net/weixin_43332715/article/details/132487856