What is the essence of metaverse games-blockchain games-chain games?

Today let’s talk about what is the essence of chain games? In fact, I personally think that the essence of chain games is to directly turn props into digital asset collections, but the ownership and use rights of props return to the players themselves. The development trend of chain games must be the combination of money-making effects and playability, not the pursuit of money-making effects for the sake of money-making effects, nor the pursuit of playability for the sake of playability, but a combination of the two. Back to the blockchain game itself.

A lot of high-quality blockchain games have begun to appear in the market. This kind of high-quality blockchain games combines the effect of making money with playability, rather than a mining game purely for gold mining. There is a so-called mine tour, that is, as long as you complete the task, you will be given a corresponding reward. In it, in order to increase the player's desire to explore and the fun of the game itself, he created infinitely different unique environments for the player to fight, so every time the player enters the game, the enemies and the specific environment they face every time are unique. Not the same, this greatly increases the player's desire to explore and the fun of the game itself. Unlike the current mining games, every time you enter the game, the enemies you face and the specific environment are exactly the same. After you play a few times, you will get tired of playing it, just to complete the task.

In order to get rewards, the game can be absolutely fair and can stimulate the player's possessiveness. For example, there are no props with corresponding bonus attributes on the market. You need to keep playing the game to get the corresponding bonus attributes from the game. props, or obtain corresponding tokens in the game to upgrade your props, so that your props become more valuable and more valuable. Therefore, in the game, no matter how rich you are, you are treated fairly. You cannot buy props with bonus attributes through the market, so that your props will have a higher level and stronger attributes, so that you can directly kill those who have no Players who spend money to upgrade their equipment. This also makes paying players and ordinary players lack the desire to fight, and also loses the enthusiasm to participate in the game, so they can't get the corresponding fun from the game, which also avoids hype props for the sake of hype props.

At the same time, it also increases the fun of the game itself, and also enables a better interaction between ordinary players and paying players, lowers the entry threshold, and makes traditional players more active. If you play chain games now, for those of us in the currency circle, it is relatively simple to register a digital wallet, but for traditional players, it is very cumbersome. For example, after you register your wallet, you still need to remember the mnemonic phrase. If the mnemonic phrase is lost, all your assets will be lost. If the chain game track wants to get out of the circle, then the threshold must be lowered so that more traditional players can enter the game, such as the built-in trading market. Until the traditional payment methods such as legal currency, wire transfer, credit card, etc., players do not need to register very cumbersome digital wallets, nor do they need to remember mnemonic words. Only when the chain game combines playability and earning effect is more It is easy to get out of the circle, which will attract more traditional players to enter.

These traditional players may be because playing this game is more fun, and they can directly turn their props into digital asset collections, and they can realize a cash, which directly reduces the dimensionality of traditional games. , and will also attract more traditional players to enter. As a result, more and more funds are deposited in the game ecology, and more and more funds are deposited, which will also play a very good role in the development and vitality of the entire game ecology, rather than to attract more gold-making players. Funds come in.

Personally, I am extremely optimistic about the chain game track. And I think it is also an opportunity for us ordinary people. It can be used as a long-term career, and now we can continue to study the entire chain game track, find a role that suits us in the chain game track, and then Use your own advantages to continue to make profits. For example, if you have the ability to invest, you can buy props and rent them out to make a profit, or you can play games yourself to make a profit, or you can play games for the trade union to get a corresponding profit. This article was originally published on "MetaFarm"

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Origin blog.csdn.net/Linxiaoyu2022/article/details/126416898