How is the game-specific test measured?

Abstract:  With the continuous development of the game industry, the market share of mobile games exceeds that of client games for the first time, and maintains a continuous growth trend. It can be seen that mobile games will become the core growth point of the game industry in the future. However, with the rapid development of the mobile game industry, it is also accompanied by increasingly fierce competition. There are many mobile games that have made great efforts to polish and become popular, and there are also many mobile games that fell during the rising period due to individual quality problems, and even went out of the game. The quality control and quality management of mobile games have gradually become the core of the survival and development of game manufacturers.

1. Industry pain points

1. Lack of automated testing systems

A complete set of automation system often includes several parts including interactive platform, test tool and hardware room. The construction and maintenance of an automated system requires a lot of manpower and material resources, and it is difficult for most mobile game companies to establish an automated testing system by themselves. The testing of mobile games is often done through semi-automated or completely manual testing, resulting in huge labor costs and low efficiency.

2. Technical challenges

In traditional application automation testing, you can use scripts to view the controls of the application to complete automatic clicks and other actions, so as to perform automated testing. But every screen in the mobile game is just a picture, all the content elements are drawn on the View control after the sound engine rendering processing, it is impossible to identify the game controls through the traditional scripting method, so it cannot be completed. Automated testing of mobile games.

Common application (with control tree information)

Game app (no control info)

3. Performance issues

Players have higher and higher requirements for the performance of mobile games. Players usually report performance problems in mobile games. It is difficult for game manufacturers and mobile phone manufacturers to reproduce the problem. Without strong performance data, it is difficult to determine the problem of mobile phones. It is still a problem of mobile game applications, and there is often a phenomenon of "backing the blame" to each other.

2. Decrypt the MQC mobile game special test

针对手游测试的行业痛点, MQC自研了一套装箱的测试方法。在兼容性适配的深度和广度上,MQC通过研发智能探索算法,深入手游内部,尽可能多的遍历到所有页面,精确发现手游中存在的问题,如Crash/Anr等,同时提供对应的截图和log信息。针对性能问题难复现的情况,MQC提供性能数据收集工具,对性能数据进行精确分析,去掉静态场景的fps等无用性能数据,有利于全面准确的分析性能问题。该工具不仅仅应用在自动化测试中,同时也支持测试同学在手工复现问题的过程中收集对应的性能数据,解决性能问题难复现定位的难题。

近几年来手游市场爆发式增长的背后,对手游质量、品质的把关,已经成为游戏厂商实现提升用户体验、提升利润等主要目标的最重要的挑战。

目前MQC已经推出手游专项测试,不仅保证测试质量,还提供海量App全自动化测试的能力,极大的提高测试效率,节省人力成本,提高迭代效率。欢迎大家前来体验和交流!

原文链接:

https://yq.aliyun.com/articles/213492?spm=5176.8091938.0.0.08Bb42

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