Are game design job prospects worth looking forward to?

Are game design job prospects worth looking forward to? In today's life, all kinds of games occupy people's free time, and there are many categories of games, such as leisure, puzzle, fighting, as well as networked and stand-alone versions, etc., enriching people's lives . The development of games is also getting hotter, so the future of game action designers is very bright.

The development of the game industry is going smoothly, and game companies have changed their appearance of lack of money in the past, and become not bad money, but the shortage of game R&D talents has become a problem that locks the throat of game companies, so in order to attract talents, game companies naturally also Offer a high salary.


The salary of programmers is not low, and the salary of game programmers is about 20% higher than that of ordinary programmers. The salary of general game programmers can reach an annual salary of 110,000+, and the salary of the main game programmer can reach an annual salary of 20%. 10,000+, the salary of the game product director can reach an annual salary of 350,000+.

Moreover, at present, there are less than 30,000 talents in my country's game industry, and the market gap is 600,000. The huge gap has made the value of game development talents soar, and it is logical to become the leader in the potential stocks in the workplace. It can be seen that the employment prospects of game majors are very good.

Statistics show that there are currently more than 30 million domestic online game players, and only about 3,000 domestic professional online game talents, and very few games are created entirely by local players. At present, there is a shortage of 600,000 game professionals in China, and at least 50% of domestic companies are hard to find professional video game machine talents, especially professional design, development and planning talents.

On the whole, there is still a shortage of talents in China's large-scale electronic game machine industry, especially experienced employees have become the target of major game companies. Because the training cycle of professional talents is long, it has become one of the problems that have plagued enterprises for a long time, and the development of enterprises will also be slowed down due to the lack of talent reserves.


1) With the improvement of the enterprise's employment standards, a large number of graphics cases have been added to the professional courses of Qianfeng Games, so that students can be really familiar with graphics, familiar with the realization process of various special effects, and familiar with the design ideas of lighting algorithms.

2) In-depth analysis of the bottom layer of the network, from the details of communication protocol, unpacking and sticking, and connection pool, to teach the core content of large-scale online game development for Qianfeng game majors. Help students practice the network transmission framework of their own idea splicing and practice in game projects.

3) A project resource management solution that is more close to the enterprise. From AssetBundle packaging to management, to loading, let Qianfeng game students understand the whole process of project resource management, and assist students to complete the custom AssetBundle framework.

4) Update the weekly comprehensive projects of the Unity engine period. The project better covers the knowledge points learned by game professional students, and the game material selection is closer to the current market. Add the currently popular game project module, the attack in "Glory of the King" system, backpack management in Operation Wilderness, etc.

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