Why use assignment in a comparison?

Martin Mucha :

When reading the source code, I stumbled upon this method in the JDK sources. Please note the declaration and initialization of v and newValue. We have here 'nice' undefined values, assignment in comparisons, which is 'great', and extra brackets for worse readability. And other code smells.

default V computeIfAbsent(K key, Function<? super K, ? extends V> mappingFunction) {
    Objects.requireNonNull(mappingFunction);
    V v;
    if ((v = get(key)) == null) {
        V newValue;
        if ((newValue = mappingFunction.apply(key)) != null) {
            put(key, newValue);
            return newValue;
        }
    }

    return v;
}

But why? Is there any actual benefit to writing code the above way instead of the simple (ideally with negated v comparison):

default V computeIfAbsent(K key, Function<? super K, ? extends V> mappingFunction) {
    Objects.requireNonNull(mappingFunction);
    V v  = get(key);
    if (v == null) {
        V newValue = mappingFunction.apply(key);
        if (newValue != null) {
            put(key, newValue);
            return newValue;
        }
    }

    return v;
}

Is there any actual benefit I'm not aware of (besides showing off Java constructs), rather than going with the 'easy' way?

Alex Shesterov :

#microoptimization (but in case of a standard library it could matter), and:

#inertia: this pattern was common among C programmers back in the 90-ies, so the titans of computer science may still use this style.

There's no point to write such code for new business logic, unless performance is really critical.


The (micro)optimization:

The bytecode produced by javac (JDK 11) for the original ("bad") version is one JVM-operation less than the (nicer) code. Why? The JDK's version "uses" the return value of the assignment operator (rather than loading the value from a variable) for the if condition evaluation.

However, this is more a limitation of javac's optimization possibilities than a reason to write the less-readable code.

Here's the bytecode for the JDK version, cited in the question:

   0: aload_2
   1: invokestatic  #2                  // Method java/util/Objects.requireNonNull:(Ljava/lang/Object;)Ljava/lang/Object;
   4: pop
   5: aload_0
   6: aload_1
   7: invokevirtual #3                  // Method get:(Ljava/lang/Object;)Ljava/lang/Object;
  10: dup
  11: astore_3
  12: ifnonnull     39
  15: aload_2
  16: aload_1
  17: invokeinterface #4,  2            // InterfaceMethod java/util/function/Function.apply:(Ljava/lang/Object;)Ljava/lang/Object;
  22: dup
  23: astore        4
  25: ifnull        39
  28: aload_0
  29: aload_1
  30: aload         4
  32: invokevirtual #5                  // Method put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
  35: pop
  36: aload         4
  38: areturn
  39: aload_3
  40: areturn

Below is the bytecode of a more readable version:

public V computeIfAbsent(K key,
                         Function<? super K, ? extends V> mappingFunction) {
    Objects.requireNonNull(mappingFunction);
    final V v = get(key);
    if (v == null) {
        final V newValue = mappingFunction.apply(key);
        if (newValue != null) {
            put(key, newValue);
            return newValue;
        }
    }

    return v;
}

.. and the bytecode is:

   0: aload_2
   1: invokestatic  #2                  // Method java/util/Objects.requireNonNull:(Ljava/lang/Object;)Ljava/lang/Object;
   4: pop
   5: aload_0
   6: aload_1
   7: invokevirtual #3                  // Method get:(Ljava/lang/Object;)Ljava/lang/Object;
  10: astore_3
  11: aload_3
  12: ifnonnull     40
  15: aload_2
  16: aload_1
  17: invokeinterface #4,  2            // InterfaceMethod java/util/function/Function.apply:(Ljava/lang/Object;)Ljava/lang/Object;
  22: astore        4
  24: aload         4
  26: ifnull        40
  29: aload_0
  30: aload_1
  31: aload         4
  33: invokevirtual #5                  // Method put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
  36: pop
  37: aload         4
  39: areturn
  40: aload_3
  41: areturn

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