Tolu :
my following code essentially creates a number of boxes according to the input of the user.
However i want to ensure that when they are created, they all have a random colour.
I also want to ensure that for each new box created, it sets the margin-left of the box to be double the previous box’s margin (where the first box has margin-left 5px).
I have no idea how to do this!
function getNewRandomColor()
{
var myArray = ['red', 'green', 'blue'];
var rand = myArray[Math.floor(Math.random() * myArray.length)];
document.getElementById("container").style.backgroundColor = rand;
}
var empty = true;
function setup()
{
if (!empty)
{
remove();
}
size = document.getElementById("input").value
var container = document.getElementById("container");
// create boxes
for (var i = 0; i < size; i++)
{
// Create a box
var box = document.createElement("div");
// insert number
box.innerHTML = i+1;
// Add into the document
container.appendChild(box);
empty = false;
}
}
function remove()
{
// Get all the generated boxes
var boxes = document.getElementById("container").children;
// Iterate through all boxes
for (var x = 0; x < boxes.length;)
{
var bA = boxes[x];
bA.remove();
}
}
body {
font-family:sans-serif;
font-weight:700;
font-size:15pt;
}
#container div, div.selected {
width: 2em;
height: 1.5em;
float: left;
padding: 1em;
margin: 1vw;
padding-top:1.5em;
text-align: center;
transition: background 1s;
}
div, .unselected {
background: #a0aeef;
}
<input type="number" name="input" id="input">
<button onclick="setup();">Draw</button>
<button onclick="remove();">Remove</button>
<div id="container"></div>
G-Cyrillus :
You could only retrieve the array key and use it as a classname, style on the fly can be applied once the element is part of the dom of the document :
ex
function getNewRandomColor(e)
{
var myArray = ['red', 'green', 'blue'];
var rand = myArray[Math.floor(Math.random() * myArray.length)];
return rand;
}
var empty = true;
function setup()
{
if (!empty)
{
remove();
}
size = document.getElementById("input").value
var container = document.getElementById("container");
// create boxes
for (var i = 0; i < size; i++)
{
// Create a box
var box = document.createElement("div");
var rdmClass= getNewRandomColor();
box.setAttribute("class",rdmClass);
marginVar = 10*i;
box.setAttribute("style","--margR:" + marginVar + ";border:solid/* here you bg with hex value to be updated " );
// insert number
box.innerHTML = i+1;
// Add into the document
container.appendChild(box);
empty = false;
}
}
function remove()
{
// Get all the generated boxes
var boxes = document.getElementById("container").children;
// Iterate through all boxes
for (var x = 0; x < boxes.length;)
{
var bA = boxes[x];
bA.remove();
}
}
body {
font-family:sans-serif;
font-weight:700;
font-size:15pt;
}
#container div, div.selected {
width: 2em;
height: 1.5em;
float: left;
padding: 1em;
margin: 1vw;
padding-top:1.5em;
text-align: center;
transition: background 1s;
}
div, .unselected {
background: #a0aeef;
}
#container div{
margin-right:calc(var(--margR)*1px); /* updated from the style attribute added from js loop */
}
.red {background:red;}
.green {background:green;}
.blue {background:blue;}
<input type="number" name="input" id="input">
<button onclick="setup();">Draw</button>
<button onclick="remove();">Remove</button>
<div id="container"></div>