简单游戏三子棋

#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void umue()
{
printf("************************************\n");
printf("******1.paly   ******   0.exit******\n");
printf("************************************\n");
}
void init_board(char board[ROW][COL], int row, int col)//初始化数组
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void play_board(char board[ROW][COL], int row, int col)//输出
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{


printf("  %c | %c  | %c \n", board[i][0], board[i][1], board[i][2]);
if (i != 2)
{
printf("----|----|----\n");
}


}
}
int full(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
for (x = 0; x < row; x++)
{
for (y = 0; y < row; y++)
{
if (board[x][y] == ' ')
return 0;
}
}
return 1;
}
void play_move(char board[ROW][COL], int row, int col)//玩家输入
{
while (1)
{
int x = 0;
int y = 0;


scanf_s("%d", &x);
scanf_s("%d", &y);
if (x >= 0 && x <= 2 && y >= 0 && y <= 2)
{
if (board[x][y] == ' ')
{
board[x][y] = 'X';


play_board(board, row, col);
//system("cls");
break;


}
else
{
printf("非法参数,请重新输入");
}
}
}


}
void compter_move(char board[ROW][COL], int row, int col)//电脑输入
{
int x = 0;
int y = 0;


int flag = 0;
for (x = 0; x < row; x++)
{
if (board[x][0] == board[x][1] && board[x][0] == 'X' && board[x][2] == ' ')
{
board[x][2] = '0';
flag++;
break;
}
else if (board[x][0] == board[x][2] && board[x][0] == 'X' && board[x][1] == ' ')
{
board[x][1] = '0';
flag++;
break;
}
else if (board[x][1] == board[x][2] && board[x][1] == 'X' && board[x][0] == ' ')
{
board[x][1] = '0';
flag++;
break;
}
}
for (x = 0; x < row; x++)
{
if (board[0][x] == board[1][x] && board[0][x] == 'X' && board[2][x] == ' ')
{
board[2][x] = '0';
flag++;
break;
}
else if (board[0][x] == board[2][x] && board[0][x] == 'X' && board[1][x] == ' ')
{
board[1][x] = '0';
flag++;
break;
}
else if (board[1][x] == board[2][x] && board[1][x] == 'X' && board[0][x] == ' ')
{
board[1][x] = '0';
flag++;
break;
}
}






if (board[0][0] == board[1][1] && board[1][1] == 'X' && board[2][2] == ' ')
{
board[2][2] = '0';
flag++;
}
else if (board[0][0] == board[2][2] && board[0][0] == 'X' && board[1][1] == ' ')
{
board[1][1] = '0';
flag++;
}
else if (board[1][1] == board[2][2] && board[1][1] == 'X' && board[0][0] == ' ')
{
board[0][0] = '0';
flag++;
}








else if (board[0][2] == board[1][1] && board[1][1] == 'X' && board[2][0] == ' ')
{
board[2][0] = '0';
flag++;
}
else if (board[0][2] == board[2][0] && board[0][2] == 'X' && board[1][1] == ' ')
{
board[1][1] = '0';
flag++;
}
else if (board[2][0] == board[1][1] && board[1][1] == 'X' && board[0][2] == ' ')
{
board[2][0] = '0';
flag++;
}








if (flag == 1)
{
play_board(board, row, col);
}
else if (flag == 0)
{


while (1)
{
   x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
play_board(board, row, col);
break;
}
}
}

}
char win(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
for (x = 0; x < row; x++)
{
if (board[x][0] == board[x][1] && board[x][1] == board[x][2] && board[x][0] != ' ')
{
return board[x][0];
}
}
for (y = 0; y < col; y++)
{
if (board[0][y] == board[1][y] && board[1][y] == board[2][y] && board[0][y] != ' ')
{
return board[0][y];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
{
return board[0][0];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != ' ')
{
return board[2][0];
}


if (full(board, row, col))
{
return 'Q';
}
return ' ';
}


void game()
{


char board[ROW][COL] = { 0 };
init_board(board, ROW, COL);
//system("cls");
play_board(board, ROW, COL);


char ret;
do{


printf("玩家输入\n");
play_move(board, ROW, COL);
ret = win(board, ROW, COL);
if (ret == 'X')
{
printf("玩家赢!\n");
break;
}
else if (ret == 'Q')
{
printf("平局!\n");
break;
}



printf("电脑输入\n");
compter_move(board, ROW, COL);
ret = win(board, ROW, COL);
if (ret == '0')
{
printf("电脑赢!\n");
break;
}
else if (ret == 'Q')
{
printf("平局!\n");
break;
}
} while (1);
}
int main()
{


srand((unsigned)time(NULL));


do
{
umue();
int intput = 0;
scanf_s("%d", &intput);
switch (intput)
{
case 1:    printf("欢迎来到三子棋游戏!\n");
game();
break;
case 0:    printf("结束游戏!\n");
break;
default:   printf("非法参数!\n");
break;
}
} while (1);
return 0;
}

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转载自blog.csdn.net/champion_man/article/details/80010422